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AMD’s Mantle API adopted by Crytek

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AMD’s Mantle API adopted by Crytek

 

AMDhas announced that Crytek and AMD have entered into a technology partnership that will add native Mantle graphics API support to CRYENGINE. CRYENGINE is the latest iteration of the industry-leading game engine that has powered Crytek gaming titles since 2004.

AMD’s Mantle API makes creating games for the PC more efficient than ever. Launched in September 2013, Mantle works by streamlining communication between a gamer’s CPU and GPU. By alleviating communication bottlenecks and making efficient use of existing PC hardware, Mantle helps improve overall game performance.

“AMD is delighted to bring Mantle support to the enormous audience of gamers and game developers reached by Crytek’s CRYENGINE. Together, AMD and Crytek are forging a path for the graphics industry that better utilizes gamers’ advanced AMD GPUs through ‘closer-to-the-metal’ API design,” said Ritche Corpus, Director of ISV Gaming and Alliances, AMD.

The potent combination of Mantle and CRYENGINE empowers game developers to accelerate PC development and extract unprecedented gaming performance, exclusively from AMD products with Graphics Core Next (GCN) architecture. 

The inclusion of AMD’s Mantle API will now allow CRYENGINE licencees to ready their development studios for a future increasingly focussed on the “closer-to-the-metal” vision that AMD has pioneered.